How to Characterize and Analyze the Computational Thinking Skills of a Learning Game? - INFOLOGY-INFOLOGIE Accéder directement au contenu
Communication Dans Un Congrès Année : 2023

How to Characterize and Analyze the Computational Thinking Skills of a Learning Game?

Résumé

Computational thinking is a discipline poorly mastered by elementary school teachers. To help teachers address these skills with their students, we develop the SPY game. In this paper we conduct a didactic analysis of the game and we propose a tool to describe the competencies targeted by the game based on game mechanics. The proposed tool has been applied to describe 21 of the 26 PIAF skills (a skills base on computational thinking). We show how these descriptions provide to teachers and designers micro information about the active skills in a level or macro information about the evolution of a game scenario complexity.
Fichier sous embargo
Fichier sous embargo
0 1 13
Année Mois Jours
Avant la publication
mercredi 17 avril 2024
Fichier sous embargo
mercredi 17 avril 2024
Connectez-vous pour demander l'accès au fichier

Dates et versions

hal-04246903 , version 1 (17-10-2023)

Identifiants

Citer

Mathieu Muratet. How to Characterize and Analyze the Computational Thinking Skills of a Learning Game?. European Conference on Technology Enhanced Learning, Sep 2023, Aveiro, Portugal. pp.263-277, ⟨10.1007/978-3-031-42682-7_18⟩. ⟨hal-04246903⟩
51 Consultations
5 Téléchargements

Altmetric

Partager

Gmail Facebook X LinkedIn More